Please post all OOC content in this thread for NG3.
Does anyone want to volunteer to be official map-keeper?
Does anyone want to volunteer to be official map-keeper?
minotaur wrote:This is a good idea, I'll try later today, but I suck at advertising too. We may also want to give an extra day for people to start up before moving to the 2nd turn.
Also curious for background- are we viewing mars as being unpopulated except by claimed nations, or are unclaimed spaces filled by unorganized colonists? I could go either way, however if they are unpopulated it would seem better to have turns represent a year to allow for population buildup(otherwise large nations would have very thinly stretched populations). This would raise the specter of tech advancement, but seeing as mars was likely dependent on earth for a lot of it's supplies,establishing factories and developing a complete economy should serve to slow this down. Just curious as to what others think about this.
You did your gold and colonization wrong.Honolulu wrote:Loving the new rules, kobo1d. Not totally sure that I started a new nation correctly going by them, though, so let me know if I did it wrong, haha.
But yeah, everyone should thank kobo1d for all the hard work he does around here.
Oh I see.Honolulu wrote:Hrm? How did I use 15 gold? I took the two colonies for five gold, as you said, and created an army with the remaining five.
Do you mean the fact that I have two armies, because I thought we each started with one?
oh crapminotaur wrote:Just to clarify, resource producing territories do not generate gold, correct?
If so, I foresee problems for a couple of the nations already started.
minotaur wrote:Just to clarify, resource producing territories do not generate gold, correct?
If so, I foresee problems for a couple of the nations already started.
kobo1d wrote:minotaur wrote:Just to clarify, resource producing territories do not generate gold, correct?
If so, I foresee problems for a couple of the nations already started.
I was just thinking that, actually. At least the USSR and Garden of Eden are currently very dangerous in a fight!
I'm cool with changing your starting territories if you didn't understand resource spaces don't generate gold.
Honolulu wrote:So, if I am to understand correctly, I am currently set to make three gold next turn, two of which goes to my armies?
If so, I will continue as it is.
Premier Cherdenko wrote:
In that case, switching 149 to 154, and 152 to 156.
Should give me an income of 2g/turn, while retaining my military advantage. Wait, how does your capital city work if it's on a resource node? Still two gold? Only one gold?
Again, does anyone want to trade for some uranium? I could use a boost to my income...
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