Nation Game
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Nation Game

the forums


You are not connected. Please login or register

Nation Game 4: Turn Thread (Rules in OP)

+8
Desdaxis
Hurf H. Durf
Game Master
Premier Cherdenko
minotaur
His Majesty, the Emperor
The Fist
kobo1d
12 posters

Go to page : Previous  1 ... 6, 7, 8 ... 15 ... 24  Next

Go down  Message [Page 7 of 24]

151Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:08 am

kobo1d

kobo1d
Moderator

Rolling to expand to 207, 187, 173, 171.

152Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:08 am

Game Master



The member 'kobo1d' has done the following action : Roll Dice

'Six Faces' : 3, 1, 4, 5

153Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:25 am

His Majesty, the Emperor

His Majesty, the Emperor

rolling for

262
256
467
454

in that order

154Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:25 am

Game Master



The member 'His Majesty The King' has done the following action : Roll Dice

'Six Faces' : 2, 6, 6, 1

155Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:56 am

The Fist

The Fist

Brothers of the Fist:
Expansion options closing everywhere! I'd better secure my borders.

Rolling for:
232
235
236
215

Current trades:
1c,1d to Zicom for 2b
1e to Hooded Brothers for 1d
1c,1d,1e,1f to Order of the Hunt for protection

I have spare resources, so I'll send people some of these - but don't be surprised if I suddenly stop sending them on account of getting a better offer than 'nothing'. Smile
Trades being offered:
1f -> House Anralette
1b,1f -> House Oaen
1a -> House Lanun
1c -> Hooded Brothers
1a -> Zicom
1c,1d -> Black Organisation
1e -> Sect of Light
1f -> House Illumin (so you don't feel left out Smile)

156Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:56 am

Game Master



The member 'The Fist' has done the following action : Roll Dice

'Six Faces' : 2, 5, 5, 2

Desdaxis

Desdaxis

Rolling for 284, 285, 292, 454

Game Master



The member 'Desdaxis' has done the following action : Roll Dice

'Six Faces' : 3, 3, 3, 4

Hurf H. Durf

Hurf H. Durf

Rolling for: 62, 61, 60, 59.

Game Master



The member 'Hurf H. Durf' has done the following action : Roll Dice

'Six Faces' : 1, 4, 4, 2

161Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:17 pm

minotaur

minotaur

expanding to 6,8,109,111

162Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 12:17 pm

Game Master



The member 'minotaur' has done the following action : Roll Dice

'Six Faces' : 6, 2, 6, 1

FireBlaze

FireBlaze

Accepting the Fist's offer, rolling for 395, 410, 412, and 441

FireBlaze

FireBlaze

FireBlaze wrote:Accepting the Fist's offer, rolling for 395, 410, 412, and 441

Forgot the roll....again.

Game Master



The member 'FireBlaze' has done the following action : Roll Dice

'Six Faces' : 3, 5, 1, 2

166Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 10:24 pm

Premier Cherdenko

Premier Cherdenko
Moderator

90, 101, 100, 102

167Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 10:24 pm

Game Master



The member 'Premier Cherdenko' has done the following action : Roll Dice

'Six Faces' : 1, 3, 3, 2

168Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 11:20 pm

Ye Old 'e Wood

Ye Old 'e Wood

Rolling for 363, 364, 429 and 432.

169Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Wed May 19, 2010 11:20 pm

Game Master



The member 'ThePlankO'wood' has done the following action : Roll Dice

'Six Faces' : 2, 5, 2, 3

170Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Thu May 20, 2010 12:48 am

kobo1d

kobo1d
Moderator

Rolling to expand to 209, 173, 171, 165.

171Nation Game 4: Turn Thread (Rules in OP) - Page 7 Empty Re: Nation Game 4: Turn Thread (Rules in OP) Thu May 20, 2010 12:48 am

Game Master



The member 'kobo1d' has done the following action : Roll Dice

'Six Faces' : 1, 2, 4, 1

The Fist

The Fist

Brothers of the Fist:
Can I get a sitrep on who's on what side of the upcoming war? I'll defend my resources but I need to know who I'm defending them against!

Rolling for:
157
152
236
215

Current trades:
1c,1d to Zicom for 2b
1e to Hooded Brothers for 1d
1c,1d,1e,1f to Order of the Hunt for protection

Spare resources for all!
1f -> House Anralette
1b,1f -> House Oaen
1a -> House Lanun
1c -> Hooded Brothers
1a -> Zicom
1c,1d -> Black Organisation
1e -> Sect of Light
1f -> House Illumin

Edit: Damn yuo dice! D= yuo dice is sux!



Last edited by The Fist on Thu May 20, 2010 1:45 am; edited 2 times in total

Game Master



The member 'The Fist' has done the following action : Roll Dice

'Six Faces' : 2, 3, 1, 2

Desdaxis

Desdaxis

Rolling for expansion in 285, 292, 467 and 289

Game Master



The member 'Desdaxis' has done the following action : Roll Dice

'Six Faces' : 4, 6, 1, 2

Sponsored content



Back to top  Message [Page 7 of 24]

Go to page : Previous  1 ... 6, 7, 8 ... 15 ... 24  Next

Permissions in this forum:
You cannot reply to topics in this forum