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Dawn of Worlds I (OOC)

+6
Deathmarine
FireBlaze
Ye Old 'e Wood
iAmJimmyHoffa
kobo1d
Premier Cherdenko
10 posters

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101Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 3:33 pm

Premier Cherdenko

Premier Cherdenko
Moderator

kobo1d wrote:Lol can I make a Mary-Sue race too?

That depends, does it breathe fire?

102Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 3:35 pm

kobo1d

kobo1d
Moderator

Premier Cherdenko wrote:
kobo1d wrote:Lol can I make a Mary-Sue race too?

That depends, does it breathe fire?

Just lightning, I think. Also they will be immortal.

103Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 3:40 pm

Premier Cherdenko

Premier Cherdenko
Moderator

kobo1d wrote:
Premier Cherdenko wrote:
kobo1d wrote:Lol can I make a Mary-Sue race too?

That depends, does it breathe fire?

Just lightning, I think. Also they will be immortal.
Well that's okay then.

104Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 3:44 pm

Premier Cherdenko

Premier Cherdenko
Moderator

Monty, if you want your races to have cities you have to command them to build cities (4 points per city), then mark the cities on the map.

It'd also be nice if you could write a bit more fluff.

105Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 5:41 pm

Monty

Monty

Premier Cherdenko wrote:Monty, if you want your races to have cities you have to command them to build cities (4 points per city), then mark the cities on the map.

It'd also be nice if you could write a bit more fluff.
as you command.. sorry i was away wit bussiness when i wrote that.

106Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 8:07 pm

Deathmarine

Deathmarine

The Changer of Ways wrote:missed rolls
13 + 19 = 32

What rolls did you miss? You haven't missed atleast the last 4-5 rolls.

107Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 8:13 pm

Premier Cherdenko

Premier Cherdenko
Moderator

Nightbringer, you can only raise 1 army per city per turn.

Dawn of Worlds I (OOC) - Page 5 Commandcity

108Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 8:24 pm

His Majesty, the Emperor

His Majesty, the Emperor

Deathmarine wrote:
The Changer of Ways wrote:missed rolls
13 + 19 = 32

What rolls did you miss? You haven't missed atleast the last 4-5 rolls.

Tues 1am-8am
Tues 8am-4pm

109Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 9:16 pm

Deathmarine

Deathmarine

The Changer of Ways wrote:
Deathmarine wrote:
The Changer of Ways wrote:missed rolls
13 + 19 = 32

What rolls did you miss? You haven't missed atleast the last 4-5 rolls.

Tues 1am-8am
Tues 8am-4pm

ah I see. Oh and its 12am - 8am.

Premier Cherdenko wrote:Nightbringer, you can only raise 1 army per city per turn.

Dawn of Worlds I (OOC) - Page 5 Commandcity

Oh shit my bad I knew I fucked up somewhere in that post I just couldn't put my finger on it.

110Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 10:59 pm

FireBlaze

FireBlaze

IIRC, you can create two armies per turn if you command your avatar to make another army.

Also, should I take out 5 points to make official the magic advancement of my guys?

111Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Thu Jun 24, 2010 11:07 pm

Premier Cherdenko

Premier Cherdenko
Moderator

FireBlaze wrote:IIRC, you can create two armies per turn if you command your avatar to make another army.

Also, should I take out 5 points to make official the magic advancement of my guys?
>any given city may only produce one army in a given turn.

If it's just "they're good at magic," then no. But if, like Nightbringer, you want them to excel in a particular school of magic (for obvious reasons I'm saying no to "they are the greatest at all magics ever") then yes.

112Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 12:29 am

FireBlaze

FireBlaze

Premier Cherdenko wrote:
FireBlaze wrote:IIRC, you can create two armies per turn if you command your avatar to make another army.

Also, should I take out 5 points to make official the magic advancement of my guys?
>any given city may only produce one army in a given turn.

If it's just "they're good at magic," then no. But if, like Nightbringer, you want them to excel in a particular school of magic (for obvious reasons I'm saying no to "they are the greatest at all magics ever") then yes.

BUT THEY R THE GREATEST RACE EVAR!!1


Also,

Command Avatar - An avatar can perform
ONE of the following immortal or Many
Mortal actions (such as leading an army) in a
turn when commanded. Immortal actions
which an avatar can perform include:
Command City, Create Order, Command
Order, Create City, Corrupt/Purify City, Create
Race (ONCE) , gather an army. Through the
use of an avatar, players may for example
raise two armies in a turn from the same city,
or execute two commands upon a race.

113Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 12:46 am

Ye Old 'e Wood

Ye Old 'e Wood

Oh he just busted out the rules on the ruler!

114Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 1:37 am

Premier Cherdenko

Premier Cherdenko
Moderator

FireBlaze wrote:
Premier Cherdenko wrote:
FireBlaze wrote:IIRC, you can create two armies per turn if you command your avatar to make another army.

Also, should I take out 5 points to make official the magic advancement of my guys?
>any given city may only produce one army in a given turn.

If it's just "they're good at magic," then no. But if, like Nightbringer, you want them to excel in a particular school of magic (for obvious reasons I'm saying no to "they are the greatest at all magics ever") then yes.

BUT THEY R THE GREATEST RACE EVAR!!1


Also,

Command Avatar - An avatar can perform
ONE of the following immortal or Many
Mortal actions (such as leading an army) in a
turn when commanded. Immortal actions
which an avatar can perform include:
Command City, Create Order, Command
Order, Create City, Corrupt/Purify City, Create
Race (ONCE) , gather an army. Through the
use of an avatar, players may for example
raise two armies in a turn from the same city,
or execute two commands upon a race.

Well shit I guess I'm wrong.
Good find.

115Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 1:53 am

FireBlaze

FireBlaze

Premier Cherdenko wrote:
FireBlaze wrote:
Premier Cherdenko wrote:
FireBlaze wrote:IIRC, you can create two armies per turn if you command your avatar to make another army.

Also, should I take out 5 points to make official the magic advancement of my guys?
>any given city may only produce one army in a given turn.

If it's just "they're good at magic," then no. But if, like Nightbringer, you want them to excel in a particular school of magic (for obvious reasons I'm saying no to "they are the greatest at all magics ever") then yes.

BUT THEY R THE GREATEST RACE EVAR!!1


Also,

Command Avatar - An avatar can perform
ONE of the following immortal or Many
Mortal actions (such as leading an army) in a
turn when commanded. Immortal actions
which an avatar can perform include:
Command City, Create Order, Command
Order, Create City, Corrupt/Purify City, Create
Race (ONCE) , gather an army. Through the
use of an avatar, players may for example
raise two armies in a turn from the same city,
or execute two commands upon a race.

Well shit I guess I'm wrong.
Good find.

Dawn of Worlds I (OOC) - Page 5 Awesome_face_bigger

116Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 10:30 am

Deathmarine

Deathmarine

Question about the races, are animals and stuff that aren't sentient already in the game or do we have to spend 6 point to make those?

117Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 2:35 pm

Premier Cherdenko

Premier Cherdenko
Moderator

Gonna say that the goblins and orcs are both -1 Corrupt, since I didn't realize you could set that when creating races.

Also, the limit for alignment will be +/- 3, unless someone has an objection to that?

Oh and commanding your lion-people to send out an expeditionary party would require you to Command them.

118Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 3:03 pm

FireBlaze

FireBlaze

Premier Cherdenko wrote:Gonna say that the goblins and orcs are both -1 Corrupt, since I didn't realize you could set that when creating races.

Also, the limit for alignment will be +/- 3, unless someone has an objection to that?

Oh and commanding your lion-people to send out an expeditionary party would require you to Command them.

If we're setting racial initial alignments, set mine to -1 too.

119Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 3:10 pm

kobo1d

kobo1d
Moderator

It was just fluff, I didn't realize I had to command my race to do absolutely everything, I figured they could do certain stuff without me holding their hand. C'est la vie.

120Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 3:14 pm

Premier Cherdenko

Premier Cherdenko
Moderator

kobo1d wrote:It was just fluff, I didn't realize I had to command my race to do absolutely everything, I figured they could do certain stuff without me holding their hand. C'est la vie.

You know, honestly I'm not sure how that works. It seems the rules were left intentionally vague on that.

I suppose it's insignificant enough that it wouldn't cost any points.

121Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 6:14 pm

kobo1d

kobo1d
Moderator

>Torat is inactive/temporary
>Honolulu is infrequent
>Only other Good player is Stephi (Changer of Ways)

Well, looks like evil wins this one. Very Happy

122Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 6:28 pm

Monty

Monty

You forget Alpharan, Never count out the will of the Hydra...

123Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Fri Jun 25, 2010 8:18 pm

Ye Old 'e Wood

Ye Old 'e Wood

I sell Toray for 5 cents!

124Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Sat Jun 26, 2010 12:07 am

Deathmarine

Deathmarine

Okay so I'm not gonna have access to a computer till Tuesday or wendsday so if anyone attacks my guys your gonna have to wait to see the results.

125Dawn of Worlds I (OOC) - Page 5 Empty Re: Dawn of Worlds I (OOC) Sat Jun 26, 2010 12:49 am

FireBlaze

FireBlaze

How does movement work in this?

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