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Dawn of Worlds I

+6
Deathmarine
Melith
FireBlaze
kobo1d
Game Master
Premier Cherdenko
10 posters

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51Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Mon Jun 21, 2010 10:25 pm

His Majesty, the Emperor

His Majesty, the Emperor

The Changer of Ways wrote:rolling dice +3 bonus

Game Mas wrote:The member 'The Changer of Ways' has done the following action : Roll Dice

'Six Faces' : 2, 4, 3, 5, 5, 5

so i rolled a 6+3 for 9 in total...

52Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 12:37 am

FireBlaze

FireBlaze

9+2=11



Last edited by FireBlaze on Tue Jun 22, 2010 12:37 am; edited 1 time in total

53Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 12:37 am

Game Master



The member 'FireBlaze' has done the following action : Roll Dice

'Six Faces' : 1, 1

54Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:53 am

kobo1d

kobo1d
Moderator

Fane forges another wall of earth in the southeast, creating yet another majestic geographic barrier.

He manipulates the precipitation of the entire eastern continent, sheets of rainwater pouring from the heavens. The rains results in the sprouting a new forest in the south, and furthering the extent of the grassy plains. Rivers form and rush to the sea in the south, but the newly rainy weather only serves to fill the massive sinkholes to the north, creating two new freshwater lakes.

Dawn of Worlds I - Page 3 Mapif

16 points spent. Next turn: 9 points to spend.



Last edited by kobo1d on Tue Jun 22, 2010 1:54 am; edited 1 time in total

55Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:53 am

Game Master



The member 'kobo1d' has done the following action : Roll Dice

'Six Faces' : 2, 4

56Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 2:06 am

Deathmarine

Deathmarine

Rolling.

edit: Okay so 8 points plus the +3 bonus means I got 11 points to spend. Spent

The nightbringer sends his corrupting influence to the lakes to the north of his mountains, turning the ground and water black. He calls forth more mountains to create a larger mountain range.


Dawn of Worlds I - Page 3 Mapif10

Okay so i used 7 points now I got 4 left.



Last edited by Deathmarine on Tue Jun 22, 2010 2:21 am; edited 1 time in total

57Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 2:06 am

Game Master



The member 'Deathmarine' has done the following action : Roll Dice

'Six Faces' : 4, 4

58Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 6:56 am

Premier Cherdenko

Premier Cherdenko
Moderator

I burn 12 points to command Trogdar to fashion goblins from the earth and magma around his volcano.

Short, scaly, and aggressive, the goblins live to fight, with each other or with other species.

59Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 8:38 am

Deathmarine

Deathmarine

Alright so my go again. Rolling

Okay So I got 5 + 4 and the +1 bonus means I got 10 points. I just save these up.



Last edited by Deathmarine on Tue Jun 22, 2010 8:38 am; edited 1 time in total

60Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 8:38 am

Game Master



The member 'Deathmarine' has done the following action : Roll Dice

'Six Faces' : 4, 1

61Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 11:13 am

Monty

Monty

6 left over from yesterday rollin fur today (oh yeah 18 for today.)



Last edited by TheAlphaAndOmega on Tue Jun 22, 2010 11:13 am; edited 1 time in total

62Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 11:13 am

Game Master



The member 'TheAlphaAndOmega' has done the following action : Roll Dice

'Six Faces' : 6, 6

63Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 11:22 am

Monty

Monty

The lands to the south freeze over as a protective barrier of mountains juts forward.... The Hydra Teeth Mountains have formed to protect the lands... my race(when created will reside here...(11 points left)

[img]Dawn of Worlds I - Page 3 Mapif110[/img]

64Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 11:41 am

Monty

Monty

(11-10=1) From the mountains south comes my Avatar.....

[img]Dawn of Worlds I - Page 3 Hydra_10[/img]

65Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:27 pm

Honolulu


Admin

(I missed the last turn, but I'm rolling for it anyway, since I can apparently do that.)

Honolulu awakens.

Power: 18



Last edited by Honolulu on Tue Jun 22, 2010 1:27 pm; edited 1 time in total

https://nationgame.forumotion.com

66Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:27 pm

Game Master



The member 'Honolulu' has done the following action : Roll Dice

'Six Faces' : 3, 5, 6, 3

67Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:42 pm

Honolulu


Admin

Burning six power, Honolulu adds grass and cherry blossom trees to the rest of the north island.

Dawn of Worlds I - Page 3 Changes2

Power: 12

https://nationgame.forumotion.com

68Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:50 pm

FireBlaze

FireBlaze

(Rolling for the turn I missed, sense I can apparently do that)

11+5=17



Last edited by FireBlaze on Tue Jun 22, 2010 1:50 pm; edited 1 time in total

69Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 1:50 pm

Game Master



The member 'FireBlaze' has done the following action : Roll Dice

'Six Faces' : 3, 2

70Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 3:00 pm

kobo1d

kobo1d
Moderator

Fane expends his power to the last, raising the south of the eastern continent gently upwards, a range of hills now criss-crossing the continent. The grasslands and great western forest are expanded southward. Fane makes note of the Goblins in the forest forming a rudimentary civilization.

Dawn of Worlds I - Page 3 Mapvl

9 points for next turn.



Last edited by kobo1d on Tue Jun 22, 2010 3:01 pm; edited 1 time in total

71Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 3:00 pm

Game Master



The member 'kobo1d' has done the following action : Roll Dice

'Six Faces' : 4, 2

72Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 4:14 pm

Premier Cherdenko

Premier Cherdenko
Moderator

2 points from turn 4.
Rolling for power for turns 5 and 6.

Well shit.
With +1 bonus for turn 4 (which is lost due to turn 5 being over 5 points), that's 25 points.



Last edited by Premier Cherdenko on Tue Jun 22, 2010 4:14 pm; edited 1 time in total

73Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 4:14 pm

Game Master



The member 'Premier Cherdenko' has done the following action : Roll Dice

'Six Faces' : 6, 6, 6, 4

74Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 5:39 pm

kobo1d

kobo1d
Moderator

Fane expands the grasslands across the two main continents, adding forests and rivers where aesthetically pleasing.

Dawn of Worlds I - Page 3 Mapg

Will start turn 7 with 10 points.



Last edited by kobo1d on Tue Jun 22, 2010 5:40 pm; edited 1 time in total

75Dawn of Worlds I - Page 3 Empty Re: Dawn of Worlds I Tue Jun 22, 2010 5:39 pm

Game Master



The member 'kobo1d' has done the following action : Roll Dice

'Six Faces' : 6, 1

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