In hopes of a full, seven Power game, I'm going to leave open a set-up thread! For this first game, I think standard out-of-the-box style WWI Diplomacy makes sense, but I am open to suggestion! Moreover, this game will have a 24-hour Diplomacy Phase, and a 24-hour Regrouping Phase. Orders are due by the end of Diplomacy. In effect, it will take two days for a single game move, and four for a complete "year" turn. This may sound slow, but I think it is essential to keeping the game going strong without going too fast for anyone.
EDIT!: Important note I forgot to mention! The official Diplomacy Phase is when open talks are allowed (that is, debates in the thread itself), but personal correspondence is open during the Regrouping grace period! In essence, the Diplomacy Phase is like a summit of nations to meet and talk, but nothing stops you from personally contacting nations during the rest of the year! Use this time wisely, you're putting on your international face here!
To those of you who missed it, just what the hell is Diplomacy? I will post a comprehensive rules list and the list of official abbreviations in the OP of the Game Thread itself. For those of you who want to learn, though, there is my post in the thread above, and many, many internet resources.
Down to business! I would like to actually be a player in this game, but have no problem being an impartial judge. It is generally a good thing if the group can at least trust each other enough on a personal level to allow a player to be judge, because if you thought Risk was the Sunderer of Friendships, you haven't even begun to grasp the underhandedness that happens in Diplomacy. If there are more than seven people interested, I can take a dive, though, or allow for co-rulership of a Power!
Roster of Nations: (First come first serve!)
Austria-Hungary:
England:
France:
Germany:
Italy:
Russia: Premier Cherdenko
Ottoman Empire:
P.S.
For those of you wishing some of the popular house rules out there, I am open to any suggestions too! The key of this game is fun. Remember that!
EDIT!: Important note I forgot to mention! The official Diplomacy Phase is when open talks are allowed (that is, debates in the thread itself), but personal correspondence is open during the Regrouping grace period! In essence, the Diplomacy Phase is like a summit of nations to meet and talk, but nothing stops you from personally contacting nations during the rest of the year! Use this time wisely, you're putting on your international face here!
To those of you who missed it, just what the hell is Diplomacy? I will post a comprehensive rules list and the list of official abbreviations in the OP of the Game Thread itself. For those of you who want to learn, though, there is my post in the thread above, and many, many internet resources.
Down to business! I would like to actually be a player in this game, but have no problem being an impartial judge. It is generally a good thing if the group can at least trust each other enough on a personal level to allow a player to be judge, because if you thought Risk was the Sunderer of Friendships, you haven't even begun to grasp the underhandedness that happens in Diplomacy. If there are more than seven people interested, I can take a dive, though, or allow for co-rulership of a Power!
Roster of Nations: (First come first serve!)
Austria-Hungary:
England:
France:
Germany:
Italy:
Russia: Premier Cherdenko
Ottoman Empire:
P.S.
For those of you wishing some of the popular house rules out there, I am open to any suggestions too! The key of this game is fun. Remember that!
Last edited by Syrnn on Sun May 02, 2010 3:55 am; edited 13 times in total